Publikationen

  • Prause & Weigand (2019), The Shape of Things to Come. In: Lehmann & Keilbach (eds): From Industrial Organization to Entrepreneurship. Springer, Cham.
  • Prause & Günther (2019), Technology Diffusion of Industry 4.0: An Agent-Based Approach, International Journal of Computational Economics and Econometrics, 9 (1/2), 29-48.
  • Prause (2019), Challenges of Industry 4.0 Technology Adoption for SMEs: The Case of Japan, Sustainability, 11(20), 1-13.
  • Prause & Weigand (2018), Market Model Benchmark Suite for Machine Learning Techniques, IEEE Computational Intelligence Magazine, 13(4), 14-24.
  • Prause & Weigand (2017), The Rig: A leadership practice game to train on debiasing techniques, Proceedings of the 2017 Winter Simulation Conference, 4312 - 4323.
  • Prause & Weigand (2017), Global Strategy Game: A Serious Game for Teaching International Business, Game-On - 18th International Conference on Intelligent Games and Simulation, 101 -105.
  • Prause (2017), On the Trail of Machina Economicus, Infosys Insights – Purposeful AI, 68-75.
  • Prause & Weigand (2016), Industry 4.0 and Object-Oriented Development: Incremental and Architectural Change, Journal of Technology, Management and Innovation 11(2), 104-110.
  • Prause & Weigand (2014), Simplified Cuckoo Search: A robust metaheuristic for agent-based artificial markets, Proceeding of the Computing in Economics and Finance Conference (May 2014, Oslo).
  • Prause, Guenther & Weigand (2014), A business simulation game for location-based strategies, Developments in Business Simulation and Experiential Learning, 41, 96-106.

 

  • Working paper: The Machine Learning Canvas: Orchesstraiting machine learning projects (Martin Prause, Mohanbir Sawhney, and Jürgen Weigand)
  • Working paper: Lifelong Learning in a Software and Services World (Mohanbir Sawhney and Martin Prause)